Unity 5.x By Example - Alan Thorn

Unity 5.x By Example - Alan Thorn

An example-based practical guide to get you up and running with Unity 5.x About This Book The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x Understand the core concepts surrounding Unity5 game development with this power-packed hands-on guide Brush up your existing game development skills and create games that have a brilliant gameplay using the excellent examples from this book Who This Book Is For The ideal target audience for this book would be game developers. They need not have previous experience with Unity since this book will cover all the basics about game development with unity. This would also be a very good resource for Unity developers who want to brush up their basic Unity skills and also get up and running with creating interesting games with Unity 5.x. What You Will Learn Understand core Unity concepts, such as game objects, components, and scenes Learn level design techniques for building immersive and interesting worlds Learn to make functional games with C# scripting Use the toolset creatively to build games of different themes and styles Learn to handle player controls and input functionality Dive into the process of working with terrains and world-creation tools Import custom content into Unity from third-party tools, such as Maya and Blender Get to grips with making both 2D and 3D games In Detail Unity is an exciting and popular engine in the game industry. Throughout this book, you'll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games. Unity 5 By Example is an easy-to-follow guide for quickly learning how to use Unity in practical context, step by step, by making real-world game projects. Even if you have no previous experience of Unity, this book will help you understand the toolset in depth. You'll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. In clear and accessible prose, this book will present you with step-by-step tutorials for making four interesting games in Unity 5 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this book will help you establish a strong foundation in making games with Unity 5. Style and approach This book would be a very unique resource for any game developer who wants to get up and running with Unity. The unique example based approach will take you through the most basic games towards the more complex ones and will gradually build your skill level. źródło opisu: http://shop.oreilly.com/product/9781785888380.do źródło okładki: https://covers.oreillystatic.com/images/9781785888380/lrg.jpg

kategoria informatyka i matematyka
liczba stron 402
ISBN 9781785888380
data wydania marzec 2016 (data przybliżona)
język angielski
Aby oceniać i komentować zarejestruj się!
Rejestracja jest za darmo i jest bardzo szybka! Kliknij tutaj aby założyć konto. Trwa to tylko 15 sekund!.

Podobne wpisy do Unity 5.x By Example - Alan Thorn

Land of Lisp - Conrad Barski

With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries of Common Lisp. You’ll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like...

The World of Wizards. Modern Magical Tools and Ancient Traditions - Anton Adams, Mina Adams

Back Description Drawing on ancient grimoires such as the Egyptian Book of the Dead, The Key of Solomon, and The Magus, this fascinating, thoroughly illustrated look at wizardry through the ages uncovers all the secrets, spells, and sorcery of this a...

Starting and Ending Lessons - Oxford Basics - Moir, Naomi

kategoria hobby ISBN 9780194426329 data wydania 9 października 2017 język polski

Vocabulary - Oxford Basics - Slattery, Mary

język polski data wydania 9 października 2017 kategoria hobby ISBN 9780194426282

Just Hibernate - Konda Madhusudhan

If you...re looking for a short, sweet, and simple introduction (or reintroduction) to Hibernate, this is the book you want. Through clear real-world examples, you...ll learn Hibernate and object-relational mapping from the ground up, starting with t...

Beginning Serverless Computing. Developing with Amazon Web Services, Microsoft Azure, and Google Cloud - Maddie Stigler

Learn the basics of serverless computing and how to develop event-driven architectures with the three major cloud platforms: Amazon Web Services, Microsoft Azure, and Google Cloud. This hands-on guide dives into the foundations of serverless computin...

Logowanie
Rejestracja