AI for Game Developers - David M. Bourg, Glenn Seemann

AI for Game Developers - David M. Bourg, Glenn Seemann

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI. Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games. Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include: - Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously - Basic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithm - AI scripting - Rule-based AI: learn about variants other than fuzzy logic and finite state machines - Basic probability - Bayesian techniques Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you. źródło opisu: http://shop.oreilly.com/product/9780596005559.do źródło okładki: http://akamaicovers.oreilly.com/images/9780596005559/lrg.jpg

data wydania sierpień 2004 (data przybliżona)
ISBN 9780596005559
słowa kluczowe informatyka, programowanie, sztuczna inteligencja
tytuł oryginału AI for Game Developers
kategoria informatyka i matematyka
liczba stron 390
język angielski
Aby oceniać i komentować zarejestruj się!
Rejestracja jest za darmo i jest bardzo szybka! Kliknij tutaj aby założyć konto. Trwa to tylko 15 sekund!.

Podobne wpisy do AI for Game Developers - David M. Bourg, Glenn Seemann

The Industries of the Future - Alec Ross

The New York Times bestseller, from leading innovation expert Alec Ross, a “fascinating vision” (Forbes) of what’s next for the world and how to navigate the changes the future will bring. While Alec Ross was working as Senior Advisor for Innovation...

Wilde Ride - Maegan Lynn Moores

Ella Scott, ready for a change and the chance to escape family tragedy, heads to familiar Del Mar, California after her college graduation. No one could prepare her for what she’d find. After starting her new job as a high school teacher, a scary enc...

The Treasure Map of Boys: Noel, Jackson, Finn, Hutch, Gideon—and me, Ruby Oliver - E. Lockhart, E. Lockhart

Ruby is back at Tate Prep, and it’s her thirty-seventh week in the state of Noboyfriend. Her panic attacks are bad, her love life is even worse, and what’s more: Noel is writing her notes, Jackson is giving her frogs, Gideon is helping her cook,...

Clinical Progress in Renal Cancer - Eisen

The last few years have seen major advances in all aspects of the understanding and treatment of kidney cancer, particularly the commonest variant clear cell carcinoma of the kidney. This book brings the reader up to date with these developments, cov...

Cancer Drug Design and Discovery - Neidle

The ultimate source of information on the design of new anticancer agents, emphasising small molecules, this newest work covers recent notable successes resulting from the human genome and cancer genomics projects. These advances have provided inform...

Advances in Ophthalmology

kategoria zdrowie, medycyna język polski ISBN 1904798349 liczba stron 784

Logowanie
Rejestracja